“So the key innovations that we tested help with decisions regarding other creative spaces, like our character creator. ![]() “And the object space and physical space are key tools to help us-and players-tell stories,” says Stephanie. So this let us test a wide variety of critical experiences and technology for the overall project.” ![]() Sims need to be able to sit on the couch, prepare meals, go dancing, chat with a friend, or read a book-which means that when you customize a couch, say, or a shirt, that also factors into how Sims move and consider their environments. “One of the challenging things about testing The Sims,” Grant says, “is that it is a highly customizable experience with a high degree of interactivity. This “Apartment Customization” playtest featured only a tiny slice of what’s planned for the whole project-but it was a slice chosen specifically to test a huge variety of different systems in order to see how they interact with each other. “You can actually see video of this in our First Episode of Behind The Sims.” “In the fall of 2022, we released a small private playtest that evaluated interior design, furniture customization, and collaborative interior design on mobile and PC,” says Game Director Grant Rodiek. “It only makes sense for us to evolve this experience for both the players and the development team.” PLAYTESTING AS WE GOĪs a result, very early on in development for Project Rene, the next evolution of The Sims, the team decided to begin collecting input from members of the community. “Direct player feedback has been one of the most valuable tools we’ve used at Maxis,” adds Production Director Stephanie Callegari. “Whether it’s generating ideas, reacting to their feedback, or putting actual software in their hands, it’s important we find ways to share our goals and our vision as we go.” “We knew from the beginning that wherever we decided to take The Sims next would need to be a journey we took with our players,” says VP of Creative for The Sims, Lyndsay Pearson. So, as we began brainstorming what the next The Sims experience might look like, there was no doubt in our minds that the community should really be a part of the development process. Year after year, fans of The Sims™ continue to amaze us with their creativity, their insight, and their passion for our games. Here at Maxis, we are all about our community. Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library EA app Deals PC PlayStation 5 Xbox Series X Nintendo Switch Mobile Pogo EA Play The EA app Competitive Gaming EA Play Live Playtesting Company EA Studios Careers Our Technology EA Partners News Inside EA Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Player and Parental Tools Accessibility Press Investors Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library EA app Deals PC PlayStation 5 Xbox Series X Nintendo Switch Mobile Pogo EA Play The EA app Competitive Gaming EA Play Live Playtesting Company EA Studios Careers Our Technology EA Partners News Inside EA Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Player and Parental Tools Accessibility Press Investors Project Rene: Playtesting the Next Generation of The Sims Learn how the team behind Maxis’ evolution of The Sims is involving fans in the development process ![]() Project Rene: Playtesting the Next Generation of The Sims EA Play FIFA 23 F1™ 22 Madden NFL 23 Apex Legends Battlefield™ 2042 The Sims 4
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